Thursday, 1 May 2014

Player Control Script - Editor & Inspector with Inspector View

The player control script has now been finalized in Javascript.  I have avoided giving the developer finer control over the Hypothermia and Hyperthermia features due to their heavy link to the Environment Control Script.  I will be including prefabricated trigger objects that will work with the Environment Control Script to allow for multiple "Regions" of weather effects.  These triggers will effectively switch between weather presets on the Environment Control Script, and affect the player accordingly.

For now, here are the final scripts for the Player Control; starting with the Inspector viewpoint.



(Click images for larger versions)
As you can see, I have allowed a large amount of customization; in fact, nearly every variable related to the physiological effects can be altered by the end-user. Now for the Player Control Script and Inspector Scripts accordingly.



I will be posting the scripts for the Weather Control in the next few days.  It will also have a custom inpector, allowing the end-user to change variables in various presets.  I will then finalize the translation to C#.

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